Oh boy. I have 40 years’ worth of characters to pick from. That’s tough. I don’t know if there is just one. If we start dragging NPCs into this we’ll never finish. Sorry, I get pretty attached to some characters.
The first character that comes to mind is my Barbarian, Omar from AD&D 2E. He was a big, burly Barbarian who carried a bastard sword and later a Katana. The exploits of Omar and his group have lived on in my own fiction for years after the game ended. I also have a character based on an old mini. He is called the Dwarf With No Name. He carried a crossbow which he was extremely adept with. He has amnesia, but knew he was a mercenary. He couldn’t remember who or where, but it always give the GM plenty to work with. I have played this character in several different campaigns and game systems. I even remake the sheet if I find a fantasy setting where he’ll fit in. Basic Dwarf Fighter with a lot of specialization in crossbow, heavy crossbow, etc.
If an NPC catches on with the group, I keep them around and active in whichever campaign. Sometimes a personality will sort of carry over into other games. It’s usually not the same character unless it’s a cameo appearance and at least one of my players catches the Easter Egg.
My family can tell you I’m kinda funny when it comes to NPCs. I will walk around the house having conversations and doing things as some NPCs. I have fun with it. Doing these voices around the house is similar to method acting on top of just sounding funny. My kids might be discussing this with their therapist someday, but as far as anyone knows we’re a normal family. It’s all good fun.
One of my favorite things to do is make new and unique personalities for each and every character. Backgrounds are important to me as a GM and as a player. I don’t always have a different voice for everyone, but a lot of the ones who stuck did have a unique vocal tick. Good times.
Thanks for stopping by. I appreciate it. More coming tomorrow.

