Little Enchantments for Life in the Wild

Not every magic item glows in battle or opens ancient vaults—some just keep your boots dry and your stew warm. Whether you’re trekking through troll-haunted forests or camping near crumbling ruins, these minor magical tools bring a bit of comfort to adventurers who sleep under the stars.

Ember Stone

Appearance:  A flat, fist-sized piece of black basalt etched with a spiral.
Effect: When placed in a pot or under a pan, the stone heats as if over a steady flame. Perfect for cooking, warming tents, or drying wet clothes. Burns for 4 hours before needing to “cool down” for one full shift (6 hours.)
Quirk: Emits a faint cinnamon scent when hot.

Whisper Tarp

Appearance: A thin, silvery canvas that packs down to belt-pouch size.
Effect: When spread out and whispered to, the tarp becomes airtight and insulates against wind, rain, and cold. Can cover up to two sleeping bodies or gear.
Quirk:  If not folded properly, it chirps audibly at night like crickets or frogs.

Sunleaf Lantern

Appearance: A small hanging lantern made of green glass and copper leaf veins.
Effect: Glows with a soft daylight effect on command for One Shift (6 hours) when charged in one hour of real sunlight.
Quirk:  Moths and fireflies are mysteriously attracted to it, even underground.

Featherroot Mat

Appearance:  A tightly rolled mat made of tangled roots and moss.
Effect:  When unrolled on natural ground and tapped twice, it becomes as soft and supportive as a featherbed. (Looks like a modern air mattress.) Eliminates the need for bedroll and negates cold conditions for anyone sleeping on it for One Shift (6 hours,)
Quirk: Grows a tiny patch of mushrooms overnight that are edible, but a bit salty.

Charge Beetle

Appearance: A bronze beetle brooch with lapis eyes.
Effect: Can store a single use of spell energy. A spellcaster can feed it 3 WP and retrieve it later with a tap. Useful for Mages needing a “last resort” cast.
Quirk:  Makes a buzzing sound while holding energy, like a wind-up toy.

Magic doesn’t have to be flashy to be fun. These little items bring character and usefulness to the wilderness journey—and give your players reasons to interact with the world beyond just swords and spells.

This game is not affiliated with, sponsored, or endorsed by Fria Ligan AB.
This Supplement was created under Fria Ligan AB’s Dragonbane Third Party Supplement License.